Friday, January 8, 2010

A Whole Decade Later


Huzzah! It's a new year, new decade even, and even better than that, I can proudly display this awesome new logo! That's right, I've graduated, and I am officially an Animation Mentor alumni woohoo! Well, to be fair, the actual graduation ceremony is next week, but barring some absurd technicality, I'm feeling pretty confident I'm a graduate. It was a pretty mad push up to the end, but well worth it's weight in learning and goldness. Though my short film is not complete, I'm feeling happy with the shots I worked on and feel now I have something far more competitive than I did in the past. Plus the relationships I've nurtured over the last year and a half are practically worth it on it's own, socially and otherwise.
The Xmas break was good, but ultimately too short as per usual. I got to go home to see family and also use that time to enter the new Mass Animation DC Universe Online contest. I wanted to challenge myself with one shot, a hard one at that to prevent getting rusty and really, it was the only time I would be able to work on it, as I have quite a full plate going on at the moment. Anyways, working on a laptop for a change was quite the experience, and though I don't feel my shot was complete or as good as it could have possibly been, I gave myself a time restriction and handed it in. I'm not hell-bent on winning, I just wanted to participate as it was a chance to animate Batman, that in itself was worth it to me.
On another front, my work with the Age of Chivalry dev team is ramping up and I'm busy creating cycles for them as well. It's a very exciting project and a fun crew to boot. Already I'm learning alot, including quickly mastering (I'd like to think) 3DS Max, so even another piece of software under my belt. Not sure if I'm allowed to post animations from that, I imagine it's ok, but I'm going to check first.
If you haven't noticed, also I've manage to compile a new reel together on the main page, updated to the max! Unrendered as of yet, but I'll get around to it; I've also had some dynamics simulation problems, mostly with the software crashing, but I'll overcome that hurdle as well.
So in the very least, I guess I can say I'm glad I'm keeping busy in the new year and not allowing myself too much downtime; one resolution I've stuck to so far hehe. Now if I can just keep up more regular blog postings. THE FUTURE IS NOW! :D

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