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I've also been heavily involved in a project I took on in good ol' Softimage, so I had to refresh myself in all that joy as well. I have a character under construction and nearly animatable for this project, who has been rigged and UVs layed out for texturing. Here's a screenshot as a teaser. Weighting and base textures should be done by the weekend and proxy animatics done sometime next week. I'll try and keep updates on that as well.
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